The Legend of Zelda: Twilight Princess Interview
By: Alex Gordon
Legend of Zelda Twilight Princess Director Eiji Aonuma,
Talks about his creation…
In a recent Q&A interview by IGN, to Eiji Aonuma about upcoming GameCube game ‘Twilight Princess' Eiji talked about the game which he directed.
At the beginning of the game, Link enters the Twilight Realm and turns into a wolf. Eiji told the reason for choosing this animal. He explained that as Link starts the game an adult, different to past installments when Link is only a young boy. The new morphing powers given to him are to signify that he has matured and changed, giving him additional skills and powers, which he never had previously. Eiji also said that when in wolf form players won't be able to wield a sword and shield. Instead use the abilities which wolves would be expected to have. “As to why he actually becomes a wolf rather than some other creature, obviously Link in every game is a hero. We thought a wolf was what a hero might be in animal form. We kind of decided that wolves are creatures with certain mysticism in all cultures and they're also very heroic type creatures as well. In that sense, we really felt that the wolf was best suited to an animal representation of the hero.” |